Senior Graphics Engineer
Location: Ireland, UK, Spain, or Portugal (Hybrid or Remote)
Company: Scopely
Visa Sponsorship: Available from any location
About the Role
Scopely is seeking a Senior Graphics Engineer with strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that ensure our upcoming cross-platform Strategy/MMO title looks and runs its best across a wide range of devices.
This is a unique opportunity to join the early stages of development alongside a talented and passionate team of game makers.
Key Responsibilities
- Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
- Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
- Integrate modern rendering techniques such as clustered/tiled lighting, TAA, and TSR.
- Collaborate on real-time global illumination features with scalability across devices.
- Write and optimize shaders (HLSL/GLSL/MSL) for mobile performance.
- Profile GPU/CPU performance and resolve rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, Mali/Snapdragon profilers.
- Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations.
- Work closely with engine and content teams to meet visual quality and performance goals.
- Stay informed on industry rendering trends and propose improvements.
Requirements
- 5+ years of graphics programming experience (mobile platforms preferred).
- Strong C++ skills and experience with performance-critical rendering code.
- Solid knowledge of Vulkan and/or Metal APIs.
- Experience with Unity’s Scriptable Render Pipeline (SRP).
- Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).
- Proficiency in GPU performance profiling and optimization.
- Familiarity with compute-based rendering, GPU-driven pipelines, and modern culling methods.
Bonus Skills
- Experience with UE5’s Nanite/Lumen or equivalent solutions.
- Background in custom engine development.
- Contributions to open-source graphics tools or technical publications.
- Cross-platform rendering experience beyond mobile (PC/console).
About Scopely
Scopely is a global interactive entertainment and mobile-first video game company, home to award-winning titles like MONOPOLY GO!, Star Trek™ Fleet Command, Stumble Guys, MARVEL Strike Force, and Yahtzee® With Buddies.
Founded in 2011, Scopely operates worldwide with a diverse portfolio of games enjoyed by millions of players daily. In July 2023, Scopely was acquired by Savvy Games Group for $4.9 billion, becoming an independent subsidiary.
For more information, visit: www.scopely.com
How to Apply
Submit your application here: Apply Now
Note: Scopely never requests payment or financial details as part of the hiring process. Official recruiter communications will only come from @scopely.com
email addresses.